Our Wardens begin as they set encampment at the entrance into Ho-Tem valley. They can see the lake is full of fishermen, and the village is elaborate in construct due to the abundance of stone available. Mt. Winternight is covered in dense clouds, and the air is chill, the wind harsh.
Sen-Jan, Richord, and Suella venture into the village, discovering a large amount of barbarian slaves available. Once in the village, Richord chats up the locals for info, and Sen-Jan looks for covert signs of military strength. They soon believe the people here are peaceful. At the back end of the town is a Rotunda, the Temple of Ya-Zarra with a High Priest that is a mage. After some covert spying, they forge a plan of action, to free the barbarian slaves and conscript them into an army before granting them freedom.
At the slave pens, it is quickly revealed that Richord is none other than the Prince of Shem, son of King Ha-Shem. This curries a visit from the High Priest Vilosh himself. After a game of give and take with info, Richord reveals his vast army he travels with, taking away any advantage Vilosh and the village had. This forces Vilosh to lay down his pompous attitude and give our Mages a tour of the city. After suppering with Vilosh, his wife Mara finally breaks the silence and tells of the recent changes of the Towers of Winternight, and the oppressions and manipulations from up the mountain. This causes a stir, and even the mention of anything odd about the tower illicits a “visit” from the frost mages.
Two such Frost Mages come to harass Vilosh, and in so doing, our Mages unleash havoc on them. They are dead, and war has begun. Shayla foolishly runs up the path only to be baked to a cinder by an elaborate trap. Sen-Jan drains the Mana and Teluric ley lines for the trap, and from there the army gathers some 2500 strong and marches up the Paths of Winternight. At the end a huge stone bridge. As barbarian hordes pour forth from the cave on the other side, a tactical advantage is gained, and a momentous battle begins. With well coordinated use of magic, along with the tactical genius of Captain Tomrand and Suella, the foes are vanquished. The army crosses the bridge and slaughters the remnants. This leads to an isolated and perilous way up.
One brave soul, Moro of the Iron Fists, scales the glacier wall succesfully and lays down some rope work, enough forces climb to the top, and soon the party looks upon the Towers of Winternight. Here, they see the mechanisms of control, and learn that Bellyna the Ice Queen has taken control. Ya-Zarra is trapped above. In a bold and daring rescue, Ya-Zarra is freed, and he unleashes fury on Bellyna. The party assists his followers to decimate the Frost Mages of Bellyna. Ya-Zarra thanks our Wardens for their intervention, and grants them favor and alliance.
They then return to Ho-Tem to set things right with Vilosh, release the Yakal Mountain barbarians, and return to the Adamantium Temple to meet with Shaka-Khul…